Represents a cute ninja cat.
An extremely fluffy feline. The representation is up to %72 accurate with human-cat interactions. It is only %2 accurate with real cat behaviour.
void increase_cuteness(int addedCuteness)
Increases the cuteness level of the cat.
Be careful not to exceed configMAX_CUTENESS. Otherwise, the Universe might explode. It would likely be worth it. Don’t.
addedCuteness – The cuteness to be added to the current cuteness.
The cat is petted by someone. EXP is earned in return.
The EXP obtained is set to a fixed value.
void set_name(const std::string &name)
The cat’s name is set to a new name.
This function should only be called once for each cat during execution. However, some exceptions to this guideline apply.
newName – The name of the cat.
- void increase_cuteness(int addedCuteness)